Here are the final versions of my shatter effect that would eventually be used in the final product.
Final Statue crumble test...
Final Rendered scene:
Without Ray trace shadows:
Greg Managed to spot a very interesting point about this scene. He wondered if I was using shadows to be emitted from all lights- but in particular- the ones below. I discovered that I was not and upon re-rendering found a vast change in the scenes' overall depth and impact.
With ray traced shadows...the final render
Statue crack shot
The Final render...
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